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BrandMooreArt last won the day on February 26

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About BrandMooreArt

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  1. i did a quick look for references, but all i could find right now was references to the interior of helmets and shell materials. i think Schutt might have some more info, there's some PDFs on their site i dont have a chance to read right now. will look again for shell design later though
  2. oh no, the designs has changed because of the engineering / R&D that has gone into it. there may be some brand cues built in too, but its very much a problem solving approach to concussions. or at least an attempt to reduce them. i think the SpeedFlex is the most obvious example
  3. from what i've read from the motorsports industry (either Simpson or Bell helmets, can't remember which) they recommend retiring a helmet after a driver has been involved in a major crash. this is because those helmets, and traditional football helmets, are not designed to prevent concussions but designed to prevent skull fractures. when it comes to preventing concussions (or reducing the risk) im not sure if repeated impact to the shell plays a role in this or not– i do know that helmet design (especially total weight) does play a large part in this. all helmet manufacturers have been addressing these issues for the last decade too, hence the crazy designs we have today. but whether or not 2 helmets would be safer than 1 im not certain, but im not completely convinced that would be the case. so why the NFL rule? my own speculation is the Player Assoc. just wanted to get a rule passed as quickly as possible for insurance purposes and they ended up with the 1 helmet rule. again, i don't know if its the best rule or not, but it seems like it was what they could get done at the time they needed it to get done
  4. i think i have more confidence in the stability of a Communications/Design career than you at this point. you should be able to transition into about any kind of Marketing team with that degree. the world of marketing and design is only growing and will not be slowing down unless the country completely tanks. and honeslty by the time you get out of college, i don't know, there could be some rough economic times ahead in these next 4 years. but even if thats true, it will turn around and if it's a path you really want to take i have no doubt you will make a nice career out of it. it's hard for me to say how easy it is to get a job right out of college, because i graduated in '09 and at that time the economy was tanked. it took me a year to land my first full time gig. but there will always be a need for design, advertising, and marketing and the demand is pretty high now. especially in CA, where cities like SF are running out of room to put people and much of them work in design / tech. yes, design is definitely a sustainable career. if you stay in CA or live in NYC or Miami, you might have to have a roommate (if you're single) and definitely will starting out, but barring any unforeseen economic calamity, i wouldn't worry about whether or not its worth it financially. you'll be fine. one more tip: always ask for a little more than the job posting says it pays portfolio is number one, and Behance should be where you put your best work. it doesn't matter how many projects you have either (a lot of students want to put too many projects in their portfolios) you always want them to be your best effort; 3 good ones are better than 3 good ones and 1 mediocre project. if your Behance page is REALLY good, you might even get an email from Nike. always be ready for those opportunities and make it easy to contact you through Behance.
  5. from an employee perspective? i gave it some more thought after answering what i'd like to see changed in the NFL and i would love to see an apprenticeship program set up. right now each team has the option of hiring interns which usually ends up being a student doing work for the sake of doing work. not that there's no value in that, but i think there could be something where a seasonal intern learns more about the process and conceptual side of design rather than just the building of materials. i'd love to have someone here we could bring into certain meetings and brainstorm sessions and have them involved in the very beginnings of a project and seen through to the end. it would be their first real world experience with an actual design brief/project and i think there's so much more to learn about design than what you can do at your desk. in that way it wouldn't be a typical internship but more of an apprenticeship, and not only would those apprentices get much more out of their experience, but any place/team would become somewhere people would really want to go to learn and said place/team would be giving more back to the future design community.
  6. i wonder if that's something they're thinking of doing for 2017? maybe they did it last year but i never saw it. it looks really cool, but would suck to be in the stands behind that
  7. yea, i love motorsports more than football actually. my favorite 2017 F1 livery is definitely the Toro Rosso; that thing is gorgeous! favorite current driver if i had to choose one would be Hamilton, but i really like Kimi, Ricciardo, and Verstappen too. all-time favorite: 1) Senna 2) Lauda 3) Mika Hakkinen when i decided to go to college for design, at the time i just felt like it was something i could do even though i didn't really know what it was yet. it was a visual art form of some sort and i just thought i could figure it out along the way. looking back now, i can see i've always had an interest in graphic design. i became a football fan because i liked the helmets and wanted to collect all of those little ones you'd get in a machine for 25cents. i once asked for a Rockies jacket just because i thought purple and black looked really cool. i used to draw sports logos because they interested me in some way; the Hornets was a great character, the Bulls just looked bad ass. a friend of mine once made fun of me because i was "drawing the alphabet" but i was really making my own font. some how it was always there and i didn't know it, but what really inspired me to make the move was my uncle. he had a 1955 Chevy Nomad hotrod and paid me to draw up a bunch of different paint jobs for it. he once said "you need to find a way to do something with your art". lots of people liked the drawings i would do as a kid but he was the only one that really pushed me to pursue it as a career and that was when i realized that was even a possibility.
  8. alllllllllrighty then
  9. im excited for Clasico for sure. im not a soccer fan at all, but we've gotten to work on so much of the creative/marketing for the game its forced me to learn about the rivalry and history. its crazy to think about how small the NFL fanbase is compared to those two teams alone. the Dolphins have 796K twitter followers; Madrid has 22.6M! its a whole different level of sport. i hope you enjoy the game, i'll probably be there editing photos. i haven't heard anything about a WC bid, but i assume that is a possibility if El Clasico goes well. for the Canes games, do you mean a tarp for their stadium branding? they have a bunch of vinyl tarps they drape over the walls and ring of honor for their games. they try to make it look as much like a U game as possible. i do get tickets to Canes and Dolphins games, but i never made it to one last year. i work each Dolphins home game, but i just never felt like taking in a U game.
  10. i can only tell you what my experience was like. yes, i think they are open to accepting about anyone. there were kids in my classes that didn't really "have it" or weren't serious about their career. it's not a party school, there's a ton of work, and those kids didn't last long. i don't know what happened to them afterwards or if its right or wrong they were there to begin with but i got a lot out of my time there. all of my instructors were industry professionals and i still keep in contact with a few today. personally, i don't have any regrets; it was the best time of my life. i was living in Florida at the time too, so that made it easier for me to get grants/loans too. the Film course seems pretty amazing and its only gotten better since i was there. there is an ESPN lab now where students do some shooting. i remember an NFL Draft show taking place there once with Bill Parcells. just do your research before making any decisions. for me it was great, but i certainly don't imagine it would be the right choice for everyone. LOL, i've been called bad names by both Wolverines and Buckeyes. i learned quickly how serious this rivalry is, like marking out all "M"s from text, or how you could be anywhere in the city and yell out "O! H!" and get a callback. i'm just trying to keep the peace, i love sports but i guess i don't love any college enough to really hate another. NFL teams on the other hand. . .
  11. this will depend on the role you're going for, but i assume you're looking at a Graphic Designer position. basically, you want to design things that they do on a regular basis but in your own vision. you want to give them an idea of what you can do in proper context, but show some original thinking and a new approach to their aesthetic. i took a quick look at their twitter just to get an idea of what they're doing. seems like their "look" is based on photography and player cut-outs on a black background, so just try to steer away from that. show them something they haven't thought of yet. ill bullet out a list of things you could choose from to design match up graphic (1920x1080) match up GIF/motion scorebug graphic (1920x1080) big play GIF/motion ("goal"/player) stats graphic (1920x1080 / 1x1) team / corporate partner logo lockup anniversary patch/logo game tickets arena credentials shirts schedule (desktop/mobile wallpapers) social avatars/headers billboard "happy birthday" graphic (1920x1080) Adobe Spark or Medium article (use a story they've put out) player logo season ticket package
  12. yes, those are the most important things to get you an opportunity. if you're looking to be hired by a sports team, the more you can do the better. logos, printed pieces (stadium signage, editorial layout, tickets) and social graphics (gameday match ups for twitter / IG) would be a good place to start. being flexible as a designer is probably the opposite from what i would recommend as an independent designer, where i believe its best to focus on one thing. portfolio presentation is also huge. you dont just design the work that goes into the portfolio, you design the portfolio itself and that will really separate you from the average designer. THIS is a very good example also, if a sports team is where you're trying to go, keep an eye on im pretty sure all the major American leagues post job openings there.
  13. i use Abode Indesign and Illustrator daily. Photoshop only for making GIFs. i think most teams would tell you they live in Photoshop, but we all prefer Indesign because it's easier to set up files for print, templates, work with text, and replace elements. our Art Director, Jeff, is multi-talented and does some animation in AfterEffects. He's been handling the 2017 Free Agency stuff you'll see on twitter/IG. i'm pretty sure most other teams use After Effects as well. (FYI - Ohio State has some of my favorite social animations) when i do GIFs in Photoshop, its all done there. i'll import smart objects (like logos) from Illustrator, but my process is super simple, and restricted by what Ps can actually do anyway. all the motion is just "flipping" and "sliding".
  14. yes! im from Indiana and bleed blue! i have a Colts mini helmet and a picture of Peyton Manning at my desk.
  15. yes, an AD in Graphic Design. you don't need a degree to have a career in design, it's mostly about your work, and who you know doesn't hurt either. but that said i am glad i was able to go to school for it. i didn't know what Graphic Design was when i started, only that it was something i felt i could do and learn. college really accelerated my learning and what i was able to learn in 1 year probably would have taken me 3 or 4 on my own. maybe more importantly, i was able to connect how graphic design is equal to art– there's always a concept, a deeper meaning beyond what a piece looks like. Graphic Design is communication and the aesthetics are not arbitrary, the have meaning. i really don't know if i would have pieced that together without getting my degree there are 2 other Graphic Designers on the Dolphins team and only one of them have a degree in Design. they're both incredibly talented. i know Creative Directors with degrees and ones without. when this topic comes up, i always encourage people to just do what is right for them. if getting a degree in Design is what you want to do, go for it!