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pcgd

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Everything posted by pcgd

  1. Same tool, now called pathfinder. Call it up in your windows area and you'll see it. Should be familiar to you if you used it in 9. Its pathfinder in 10 and after.
  2. Honestly, you want to avoid using outlines for wordmarks and letters in general. Why you ask? Well, what an outline does it it places a line of whatever width you want, directly on the outside edge of a shape. So you put a 4 pt outline onto a letter, you are going to lose 2 pts the entire way around. (make sense?) What you should do is one of 2 things. Depending on you, one way is easier and the other way is harder. Its pretty much personal preference. You have your wordmark. Don't put an outline on it. Option 1: Convert text to outlines. Then expand shape the number of points (or inches, or mm's if you are a canadian) you desire. You can repeat the process 4 times if you are designing the new NHL logo. (not recomended) Option 2: keep you text active. (this is the advantage to option 2) Now copy and paste behind. Put an outline around this text, not your top text. It might be best to split this up into layers so you can lock out the layers you don't want to change. (the disadvantage of option 2, you can't directly select each "outline") Now you can add outline width to your hearts content. Before any kind of production like t-shirts or printouts that aren't on your desktop printer, you will always want to both convert your text to outlines, and convert your paths (or outlines) to shapes. Just a little tip for you guys. Had to learn it myself, but if you are dealing with say, a 12 pt font, and put a 2 pt outline on it, you will shrink your word(s) by 2 full points. This, needless to say will not look right.
  3. Expand appearence first. Then reflect.
  4. Pretty much any font you see for a pro-teams wordmark, 99 times out of 100, its a custom font.
  5. You'll have to make an image in Photoshop as a texture and import it inside Illustrator. At least I'm not aware of being able to make results that are as good as you can get in Photoshop, in Illustrator. IE...use photoshop to make your textures cause they will look much better and then import them as an image. It'll flatten it automatically when you bring it in. To keep them as brushes? Although in a way brushes in photoshop are paths, they won't really convert over to illustrator correctly. I've never tried to import them directly, but I'm doubting it will work. Basically both of your problems are you are using illustrator for photoshop purposes. If you have photoshop, anything that isn't line art (ie text, logos) you should use photoshop. If you want a photoshop style brush, its going to work best in photoshop. This just looks like a run of the mill text on path. There isn't really any distortion to the lettering, it just runs on a curve. An explaination to create text on a path is earlier in this thread.
  6. I was actually going to put that.
  7. If you are trying to identify a font, have a cool font you found, or a cool font related website, post it here! If you are trying to identify a font, a good place to try first is http://www.whatthefont.com .
  8. I learned alot from 3 places: One was buying a book called "Hands On Training: Flash MX" It basically takes you from teh basics all the way to a fully functional website. For some more advanced things and some beginer things, www.flashkit.com is an excellent resource. There is one more place, but the name escapes me but I have it bookmarked at work. I'll try to post that tomorrow.
  9. Expand apperence also works just FYI. This thread is working out amazing! I'm not expert but I have a good handle on illustrator, and I was always clueless with text on a path (I guess this happens when your college program sucks and you teach yourself by doing). Pixelboy your suggestions were a real help!
  10. I've experienced this problem in different zooms before. Typically if you are zoomed way in, and everything lines up properly, the lines are lined up. Another way to make sure they are lined up would be to use the align tool or view the image in outlines instead of preview mode. I think its similar to photoshop. If you are at certain zoom levels (for me it seems 33%, and 67%) the image looks bad, really pixelated. But if you view it from 50% or 100%, it looks fine. I'm betting its got something to do with the preview itself. I wouldn't sweat it too much unless when you zoom out, and then zoom back in the lines have indeed shifted. Just run a test print before you print to your finished material.
  11. Please use this thread for any and all help you might need with any design other than photoshop/illustrator. If you have a question, please scan through this thread to see if your question has been answered before. If you have a cool tip or tutorial for anything, post it here as well! If you are requesting help, please provide the software version and if you are on a mac or a pc. (this helps with discribing short cuts) Please do not use this thread for asking for advice on a project or anything like that. If you have a question about software, hardware, or a tip how to use a program like Flash, Dreamweaver, InDesign, AfterEffects, etc, post it here. If you have a question on setting up a file for production, you can post it here but its usually best to call the production facility. Could a mod please pin this thread?
  12. Please use this thread for any and all help you might need with Illustrator. If you have a question, please scan through this thread to see if your question has been answered before. If you have a cool tip or tutorial for Illustrator, post it here as well! If you are requesting help, please provide the software version (Illustrator CS, 10, etc.) and if you are on a mac or a pc. (this helps with discribing short cuts) Could a mod please pin this thread?
  13. Here are the ones I use. AI 10 files. EPS and Gif coming soon. Soccer, Baseball, Basketball, Football, Hockey Templates in one File! (Warning 6.4mb file)
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