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3D Rendered Helmet Tutorial


davidson

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ae isnt a 3d program?

It?s my understanding that After Effects has 3D plug-ins though.....

not really. you can manipulate planes at depth and create 3 dimensional environments to an extend (again using only 2 d planes,

but you cant create proper solid objects and certainly not curved surfaces like this.

occasionally there are plugins that mimic the look of such things but they arent actually 3d.

you certainly could not model anything like this helmet in ae.

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ae isnt a 3d program?

It?s my understanding that After Effects has 3D plug-ins though.....

not really. you can manipulate planes at depth and create 3 dimensional environments to an extend (again using only 2 d planes,

but you cant create proper solid objects and certainly not curved surfaces like this.

occasionally there are plugins that mimic the look of such things but they arent actually 3d.

you certainly could not model anything like this helmet in ae.

thBangHead.gif Damn, well I?ll just have to take your word for it. I was so incredibly sure 3 dimensional objects were possible in AE.

Excuse my ignorant question but how much will Cinema 4d set you back?

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ae isnt a 3d program?

It’s my understanding that After Effects has 3D plug-ins though.....

not really. you can manipulate planes at depth and create 3 dimensional environments to an extend (again using only 2 d planes,

but you cant create proper solid objects and certainly not curved surfaces like this.

occasionally there are plugins that mimic the look of such things but they arent actually 3d.

you certainly could not model anything like this helmet in ae.

davidson, could you, if you wanted to, import your 3D helmet file into the current PS and rotate it's view within PS?

PCocks.png

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ae isnt a 3d program?

It?s my understanding that After Effects has 3D plug-ins though.....

not really. you can manipulate planes at depth and create 3 dimensional environments to an extend (again using only 2 d planes,

but you cant create proper solid objects and certainly not curved surfaces like this.

occasionally there are plugins that mimic the look of such things but they arent actually 3d.

you certainly could not model anything like this helmet in ae.

davidson, could you, if you wanted to, import your 3D helmet file into the current PS and rotate it's view within PS?

PCocks.png

Patchez, did you fisheye this texture?

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It should have a slightly rotated appearance, but certainly not straight across, maybe not as much as bowld has rotated it, but it shouldn't be completely straight....

Well when you look at pics of the real thing you can see its pretty much straight, maybe not exactly, but pretty close. Regardless, it shouldnt of been rotated as much like you said.

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yeah, but if you look, youll see the helmet is angled as if it were being worn. these are tilted back as they are flat on a surface.

straight on:

uo_helmet_s.jpg

flat on a surface:

collegiate-mini-replica-helmet-university-of-oregon_fbdbd99989698b86111618d2559e81e8.jpg

if anything it should be smaller.

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yeah, but if you look, youll see the helmet is angled as if it were being worn. these are tilted back as they are flat on a surface.

straight on:

uo_helmet_s.jpg

flat on a surface:

collegiate-mini-replica-helmet-university-of-oregon_fbdbd99989698b86111618d2559e81e8.jpg

if anything it should be smaller.

Yeah i guess i was thinking of the first one. I think the size threw me off too.

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