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3-d Logo Help


MilTownMVP

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One tip:

Bring the bevels at the top of the "M" up to a point where the terminus would be in the middle of the "V" section of the character. This way you can create a bevelled effect on the entire character and have everything lined up. I will show you what I mean in a little bit (I'll work on it right now). ^_^

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Think about where your light source is situated and where it would cast shadows. In the present logo the light source would be directly in front, so there is no shadowing on the middle of the character - all you need to add is a line down the middle of the M for some demarcation. Make a decision as to which side you want the light source to shine from (and therefore which side is in shadow) and it will make more sense and you will be able to apply highlights/shadow to the entire character.

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First, you need four tones to correctly do dimension in this shape.

Next, you need to drawn mid-lines for each member. where they meet, then, draw lines to the corners. Color the opposite sided similarly, and conjoining, opposide.

Gottit?

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